![]() Suikoden 2 was my first Suikoden game and I always found Rune magic and Unite attacks be the best part of the combat for me. ![]() If it's anything like the Rune magic in the Suikoden franchise, there is going to be a lot of different spells and that's the fun part. Not sure how they'll go about it in this game, but it's probably the most tactical part of the game. The army versus army portions are where the strategy comes in mostly. I'm sure there will be group-based attacks as well between characters. The combat system isn't too complex, you've got your magic and regular attacks with a bit of party formation to worry about. Suikoden always had this nice turn-based six-party system going on. sadly, most modern rpgs have reduced party size and battle scale in favor of meticulous character design and complex combat system. when i had 12 vs 20 something battle years ago, i got the chills and loved the game more. big scale combats always have been my dream in rpg. cause they do like making them, up to the very last story arc. and some of them are gonna be available on the great war kind of gameplay (if they do add that into the game tho, albeit they are gonna be updated and not the same as its predecessor).Īnd yea my bet they'll have skippable characters. there are specific characters that fill in on the role of shopkeepers and some activities you do in your HQ (whether it's a castle or a ship idk). Gocteau is a well-known guild leader, so recruiting him is a must.Originally posted by Clerericus:If it sticks to the core gameplay of its spiritual predecessor (Suikoden) then it's a 6 Character team-based JRPG.ġ00 characters (or maybe more idk) will be available for recruitment, but some of them are not useable in actual combat.Skillfully creating your parties with members who have different abilities, you can get even better results and be more successful. If they don't have a guard, they may run away and return to the town. In addition, the abilities of the members may enable them to find more resources, bring more resources back, or even participate in battles during their travels. Others may make side trips, or skip work and go to a tavern that it is on their way. Some heroes will complete their tasks earnestly, moving straight to their destination, digging up ore or guarding the city. The separate parties that you have given tasks to will actually move on the field towards their goal. Using these resources, you can increase the rank of your town and your guilds, which will make it possible to grow even more. Furthermore, as your guilds grow, you will be able to set up separate work parties, different from your main party, to do the guild work, which will enable you to obtain a lot of resources and funds. Once you have founded guilds, they will independently gather resources. These guides will include a miners’ guild, a woodcutters’ guild, a palace guards’ guild, a blacksmiths’ and craftsman guild, a cooks’ guild, a traders’ guild, and more. ![]() However, as the Fortress Town gets bigger, players will be able to found guilds. When you first get your Fortress Town, players will procure resources, trade, and so on in order to develop and grow their town with their own hands. You can help Eiyuden Chronicle: Hundred Heroes Wiki by expanding it.
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